Non capture positions

Win: 47.385 (0.1%)
Draw: 10.878.582 (32.7%)
Lose: 22.389.102 (67.2%)

All positions

Win: 293.125 (0.6%)
Draw: 14.796.785 (32.0%)
Lose: 31.166.080 (67.4%)

Native examples were selected after counting from 14357 sampled White-quiet boards, including targeted starting-rank and losing candidates. Statistics still cover every enumerated position. An absent example does not prove the category is absent.


Special WDL positions

One example per category. Every starting position is double quiet: neither side has a capture. Results and move outcomes are relative to the player to move in the diagram. Kings have a double ring.

White-to-move examples are preferred; Black-to-move examples are retained when no qualifying White-to-move example was found.

Pip count means remaining rank distance to promotion (kings: zero). Highest pip count puts men nearest their starting ranks; both sides must simultaneously attain their material's maximum. Material disadvantage means fewer pieces.

Only move to win

At least three legal moves; exactly one wins and every alternative draws or loses.

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Black to move: Win. Pip count: White 6, Black 1.

B:W7,29:BK32,K39,45

MoveResult
32-27Draw
32-21Draw
32-16Draw
32-28Draw
32-23Draw
32-19Draw
32-14Draw
32-10Draw
32-5Draw
32-37Draw
32-41Draw
32-46Draw
32-38Draw
32-43Draw
32-49Draw
39-33Draw
39-28Draw
39-22Draw
39-17Draw
39-11Win
39-6Draw
39-34Draw
39-30Draw
39-25Draw
39-43Draw
39-48Draw
39-44Draw
39-50Draw
45-50Draw

Only move to draw

At least two legal moves; exactly one draws and every alternative loses.

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White to move: Draw. Pip count: White 10, Black 1.

W:W6,50:BK15,K28,45

MoveResult
50-44Loss
6-1Draw

Mutual zugzwang

On this same board, White to move loses and Black to move loses.

No qualifying example proved from the available WDL data.

Whoever moves wins

On this same board, White to move wins and Black to move wins.

No qualifying example proved from the available WDL data.

Win with fewer pieces

The player to move has fewer pieces and a proven win.

No qualifying example proved from the available WDL data.

Draw with fewer pieces

The player to move has fewer pieces and a proven draw.

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White to move: Draw. Pip count: White 10, Black 1.

W:W6,50:BK15,K28,45

MoveResult
50-44Loss
6-1Draw

Unique winning sacrifice

Exactly one of at least two moves wins; every compulsory reply captures the piece offered by that move.

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Black to move: Win. Pip count: White 6, Black 1.

B:W7,29:BK32,K39,45

MoveResult
32-27Draw
32-21Draw
32-16Draw
32-28Draw
32-23Draw
32-19Draw
32-14Draw
32-10Draw
32-5Draw
32-37Draw
32-41Draw
32-46Draw
32-38Draw
32-43Draw
32-49Draw
39-33Draw
39-28Draw
39-22Draw
39-17Draw
39-11Win
39-6Draw
39-34Draw
39-30Draw
39-25Draw
39-43Draw
39-48Draw
39-44Draw
39-50Draw
45-50Draw

Promotion trap

A promotion draws or loses, while a non-promoting move wins.

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Black to move: Win. Pip count: White 3, Black 1.

B:W6,14:BK4,K35,45

MoveResult
4-9Draw
4-13Draw
4-18Draw
4-22Draw
4-27Draw
4-31Draw
4-36Draw
4-10Draw
4-15Draw
35-30Win
35-24Draw
35-19Draw
35-13Draw
35-8Draw
35-2Draw
35-40Win
35-44Win
35-49Win
45-50Draw

Both sides at highest pip count: win

Both sides attain their maximum pip count; the player to move wins.

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Black to move: Win. Pip count: White 18, Black 9.

B:W46,47:B5,K7,K8

MoveResult
7-1Win
7-2Win
7-11Win
7-16Win
7-12Win
7-18Win
7-23Win
7-29Win
7-34Win
7-40Win
7-45Win
8-2Win
8-3Win
8-12Win
8-17Win
8-21Win
8-26Win
8-13Win
8-19Win
8-24Win
8-30Win
8-35Win
5-10Win

Both sides at highest pip count: loss

Both sides attain their maximum pip count; the player to move loses.

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White to move: Loss. Pip count: White 18, Black 9.

W:W46,47:B5,K7,K8

MoveResult
47-41Loss
46-41Loss
47-42Loss